Biblio
NetReAct: Interactive Learning for Network Summarization. In: NeurIPS 2020 Workshop on Human and Model in the Loop Evaluation and Training Strategies (HAMLETS). NeurIPS 2020 Workshop on Human and Model in the Loop Evaluation and Training Strategies (HAMLETS). ; 2020. p. .
NetReact_NeuripsWorkshop (1).pdf (584.12 KB)
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Space to think: large high-resolution displays for sensemaking. In: CHI '10: Proceedings of the 28th international conference on Human factors in computing systems. CHI '10: Proceedings of the 28th international conference on Human factors in computing systems. New York, NY, USA; 2010. p. 55–64.
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Information visualization on large, high-resolution displays: Issues, challenges, and opportunities. Information Visualization [Internet]. 2011;10:341-355. Available from: http://ivi.sagepub.com/content/10/4/341.abstract
PDF.pdf (532.24 KB)
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Analyst's workspace: Protecting vastopolis. In: Visual Analytics Science and Technology (VAST), 2011 IEEE Conference on. Visual Analytics Science and Technology (VAST), 2011 IEEE Conference on. ; 2011. p. 323-324.
06102495.pdf (4.22 MB)
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Analyst's Workspace: An embodied sensemaking environment for large, high-resolution displays. In: 2012 IEEE Conference on Visual Analytics Science and Technology (VAST). 2012 IEEE Conference on Visual Analytics Science and Technology (VAST). Seattle, WA, USA; 2012. p. 123 - 131.
andrews.pdf (5.15 MB)
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The Impact of Physical Navigation on Spatial Organization for Sensemaking. IEEE Transactions on Visualization and Computer Graphics. 2013;19(12):2207 - 2216.
06634176.pdf (2.5 MB)
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Home-centric visualization of network traffic for security administration. In: VizSEC/DMSEC '04: Proceedings of the 2004 ACM workshop on Visualization and data mining for computer security. VizSEC/DMSEC '04: Proceedings of the 2004 ACM workshop on Visualization and data mining for computer security. New York, NY, USA; 2004. p. 55–64.
PDF (1.8 MB)
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An Analysis of User Behavior on High-Resolution Tiled Displays. In: The Tenth IFIP International Conference on Human-Computer Interaction (INTERACT 2005). The Tenth IFIP International Conference on Human-Computer Interaction (INTERACT 2005). ; 2005. p. . Available from: http://dx.doi.org/10.1007/11555261_30
PDF (191.42 KB)
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Move to improve: promoting physical navigation to increase user performance with large displays. In: CHI '07: Proceedings of the SIGCHI conference on Human factors in computing systems. CHI '07: Proceedings of the SIGCHI conference on Human factors in computing systems. New York, NY, USA; 2007. p. 191–200.
PDF (4.28 MB)
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The effects of peripheral vision and physical navigation on large scale visualization. In: GI '08: Proceedings of graphics interface 2008. GI '08: Proceedings of graphics interface 2008. Toronto, Ont., Canada, Canada; 2008. p. 9–16.
PDF (5.06 MB)
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Effects of tiled high-resolution display on basic visualization and navigation tasks. In: CHI '05: CHI '05 extended abstracts on Human factors in computing systems. CHI '05: CHI '05 extended abstracts on Human factors in computing systems. New York, NY, USA; 2005. p. 1196–1199.
PDF (449.11 KB)
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Applying Embodied Interaction and Usability Engineering to Visualization on Large Displays. In: ACM British HCI - Workshop on Visualization & Interaction. ACM British HCI - Workshop on Visualization & Interaction. ; 2006. p. .
PDF (1.07 MB)
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Realizing embodied interaction for visual analytics through large displays. Computers & Graphics. 2007;31:380–400.
CG07-spacescale.pdf (763.43 KB)
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Tracking User Navigation and Performance on High-Resolution Displays using a Dynamic Real-Time Strategy Game. In: Compendium of IEEE Symposium on Information Visualization (InfoVis 2005). Compendium of IEEE Symposium on Information Visualization (InfoVis 2005). ; 2005. p. .
PDF (574.72 KB)
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Evaluating the Benefits of Tiled Displays for Navigating Maps. In: IASTED International Conference on Human-Computer Interaction. IASTED International Conference on Human-Computer Interaction. ; 2005. p. .
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Immersive Space to Think: The Role of 3D Space for Sensemaking. In: 4th Workshop on Immersive Analytics at ACM CHI 2020. 4th Workshop on Immersive Analytics at ACM CHI 2020. ; 2020. p. 8 .
03_submission3-CHI2020_IA.pdf (1.63 MB)
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Reflecting on the Scalable Adaptive Graphics Environment Team’s 20-Year Translational Research Endeavor in Digital Collaboration Tools. Computing in Science & Engineering. 2023;25(2):50-56.
BELCAID-Reflecting_on_the_Scalable_Adaptive_Graphics_Environment_Teams_20-Year_Translational_Research_Endeavor_in_Digital_Collaboration_Tools.pdf (870.65 KB)
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Making a Case for HCI: Exploring Benefits of Visualization for Case Studies. In: World Conference on Educational Multimedia/Hypermedia and Educational Telecommunications (ED-MEDIA '06). World Conference on Educational Multimedia/Hypermedia and Educational Telecommunications (ED-MEDIA '06). Orlando FL; 2006. p. . Available from: http://www.cs.vt.edu/node/1328
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DeepVA: Bridging Cognition and Computation through Semantic Interaction and Deep Learning. In: Proceedings of the IEEE VIS Workshop MLUI 2019: Machine Learning from User Interactions for Visualization and Analytics. VIS’19. . Proceedings of the IEEE VIS Workshop MLUI 2019: Machine Learning from User Interactions for Visualization and Analytics. VIS’19. . ; 2019. p. .
MLUI_2019-2.pdf (8.51 MB)
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Evaluating Semantic Interaction on Word Embeddings via Simulation. In: EValuation of Interactive VisuAl Machine Learning systems, an IEEE VIS 2019 Workshop. EValuation of Interactive VisuAl Machine Learning systems, an IEEE VIS 2019 Workshop. ; 2019. p. .
sub1013.pdf (786.6 KB)
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Semantic Explanation of Interactive Dimensionality Reduction. In: IEEE Visualization Conference (VIS). IEEE Visualization Conference (VIS). ; 2021. p. 5 pages.
VAST2021__Semantic_Explanation-4.pdf (1.84 MB)
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DeepSI: Interactive Deep Learning for Semantic Interaction. In: 26th International Conference on Intelligent User Interfaces (IUI ’21). 26th International Conference on Intelligent User Interfaces (IUI ’21). ; 2021. p. 197-207.
IUI2021_DeepSI-2.pdf (1.9 MB)
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High-resolution displays enhancing geo-temporal data visualizations. In: ACM-SE 45: Proceedings of the 45th annual southeast regional conference. ACM-SE 45: Proceedings of the 45th annual southeast regional conference. New York, NY, USA; 2007. p. 443–448.
PDF (311.05 KB)
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Challenges in Evaluating Interactive Visual Machine Learning Systems. IEEE Computer Graphics and Applications. 2020;40(6):88-96.
. Information-rich virtual environments: theory, tools, and research agenda. In: VRST '03: Proceedings of the ACM symposium on Virtual reality software and technology. VRST '03: Proceedings of the ACM symposium on Virtual reality software and technology. New York, NY, USA; 2003. p. 81–90.
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