Focus + context Screen (Baudish) (see images on Saurab's slides) (Saurab's slides specify which application areas need focus + context) Best application areas: GIS Chip Design Submarine (unmanned vehicles) ------ Experiment 1: Biased? They chose a map that fit exactly to the size of the Focus + context display. Experiment 2 Problems: They should have had one screen with both the rocks and the nails, without the overview. General Consensus: Game made no sense. [shows combination of two adjacent displays into one display] Perhaps, run an experiment combining Focus+Context and Fisheye display. Their studies have too many variables, they should run all their studies on displays of the same resolution and size. Mimic processing of eye ball using focus+context [filtering] Our eyes have a smooth taper... Focus + context is more step oriented.. What if we could do a study to determine exactly how our cones and rods process information and mimic this using a gradiant focus + context approach. Focus + context: no scale distortion only change of resolution FishEye - Distortion of scale and increased resolution Factors in this paper * pixel density (pixel count) * Distinction of on-top-of Vs. Adjacent * scale of information (differing scaling in the studies) * pixel count / Vs size of display * physical navigation * zoom factor Contiguous Vs Continuous ????? Contiguous: - Displays physically near each other Continuous - Image space loops? ------------ Fish-Eye more scalable? overview + detail worthwhile with certain zoom. --------------------------------------------- Introduction to Building Project-based Tiled Displays: (new LED displays.. ) Play Station Cluster? Technology problems are being fixed. Let's focus on UI and other HCI problems instead.