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. How spatial layout, interactivity, and persistent visibility affect learning with large displays. In: Proceedings of the International Working Conference on Advanced Visual Interfaces. Proceedings of the International Working Conference on Advanced Visual Interfaces. New York, NY, USA; 2012. p. 91–98. Available from: http://doi.acm.org/10.1145/2254556.2254576
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. The effects of spatial layout and view control on cognitive processing. In: Proceedings of the 2011 annual conference extended abstracts on Human factors in computing systems. Proceedings of the 2011 annual conference extended abstracts on Human factors in computing systems. New York, NY, USA; 2011. p. 2005–2010. Available from: http://doi.acm.org/10.1145/1979742.1979921
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. Move to improve: promoting physical navigation to increase user performance with large displays. In: CHI '07: Proceedings of the SIGCHI conference on Human factors in computing systems. CHI '07: Proceedings of the SIGCHI conference on Human factors in computing systems. New York, NY, USA; 2007. p. 191–200.
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. PathSim visualizer: an Information-Rich Virtual Environment framework for systems biology. In: Web3D '04: Proceedings of the ninth international conference on 3D Web technology. Web3D '04: Proceedings of the ninth international conference on 3D Web technology. New York, NY, USA; 2004. p. 7–14.
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. Information-rich virtual environments: theory, tools, and research agenda. In: VRST '03: Proceedings of the ACM symposium on Virtual reality software and technology. VRST '03: Proceedings of the ACM symposium on Virtual reality software and technology. New York, NY, USA; 2003. p. 81–90.